Image1Grinder Overview

Grinder Development Environment


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Overview                               (back to index)

Grinder for Java™ programming environment for Windows 95/NT enables you to discover, create and reuse Java applets faster and more easily than JDK's alone or many other IDE's.

Grinder works in the Java Browser and makes extensive use of Windows NT/95 controls to maximize your software quality, reuse, and productivity.

Grinder offers point and click access to the power of any standard Java Development Kit (no debugger) and provides excellent training and learning materials to expand your skills.

Seamless integration of browsing, editing, compiling, and testing with the JDK makes building applets fast and simple.

Grinder exposes every JDK class and method in its CLASSPATH including any vendor's classes.zip without decompression.

Grinder supports Java Development Kits from Sun, Microsoft and IBM, plus method Senders and Implementors and Class and Variable References.

Grinder also includes traditional features such as

  • an editor linked to compiler output for quick error tracking
  • Projects in which you can set Java options
  • a Visual Parser that illustrates how Java classes are structured and sent across the Internet
  • Designer, a fully configurable GridBag builder and applet generator.


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Learning Materials            
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In addition to the development tools, Grinder includes the following:

  1. A complete on-line Help and 10-Minute walk-through of Grinder functions.
  2. The on-line edition of award winning author Bruce Eckel's book Thinking In Java. This is a living work explaining everything from the concepts of object-oriented programming to creating Java objects, monitoring events, threads, awt, and has many cut and paste Java source examples illustrating how to develop professional and object-oriented Java.
  3. Shlurrrpp......Java, billed as "The first user friendly tutorial on Java", offers a fresh, in depth view not only of Java, but other technologies and market forces surrounding Java. Required reading for a well rounded MIS education.
  4. Knee Deep in Java, by Stephan Koch, starts out where typical tutorials leave off. He covers a small number of in-depth topics including ODBC, showing how to attack complex coding problems in Java.
  5. The Glen McCluskey Newsletters, a news archive of past issues of this newsletter from Colorado based Java and C++ consultant Glen McCluskey. A very clean and concise introduction to a variety of Java topics.

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Applets and Frameworks Examples            
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Visit the following sites for additional information.

William Giel is famous for his Guestbook Java Applets. Bill has provided many great samples including Guestbook 2 and examples of useful Java beans such as adding tabbing control to Java dialogs.

Mark Tacchi provides Gamelet Toolkit, a complete framework for creating arcade games in Java with a very little code. Mark demonstrates how to use the framework in Boinkaroids, a better asteroids game that illustrates extremely powerful Java graphics animation techniques.

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